Tuesday, March 25, 2008

How to pass a rule

Hi James,
Sig here. Have you ever thought about doing a post on process for how rules are proposed and possibly changed? There appears to be a number of parties involved… Competition Committee, NHLPA, Board of Governors, Bettman, etc.

I really think Paul Kelly will try to make a splash at the summer meeting with some proposed rule changes, of particular interest to me a modification to the instigator penalty.

Thank you James. Keep up the great work!
— Sig
Here's what I know, off the top of my head.

This process starts with the general managers at their meetings before the trade dealine, which is when we hear all about potential rule changes for the following season. Last month in Naples, Florida, they discussed one-minute penalties in overtime, retaining salary in trades, highsticking penalties, suspensions, the four-minute penalty for drawing blood and, yes, the instigator rule.

Also on the table were talks of an 84-game season (put forward by the NHLPA), changing the date of free agency from July 1, and halting the process of "rental players" returning to their former teams in the off-season.

The majority of the GMs, 16 of 30 or more, need to agree on a rule change before it goes to the competition committee, who (to the chagrin of executives) can veto certain changes.

Those that survive go to the board of governors, and if there's a two-thirds majority in favour of the change, that's when rules get approved.

Others can help fill in the blanks here: Did I miss part of the process?
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4 Comments:

At 2:15 PM, March 25, 2008, Blogger Jesse said...

Sounds to me like a Schoolhouse Rock style animation about how a potential change becomes a rule is just what the doctor ordered.

 
At 2:59 PM, March 25, 2008, Anonymous Anonymous said...

You missed the part about the butterfly that flaps its wings in Japan, the Stonecutters' code, and the Water Buffalo Lodge secret handshake. And after that it still needs final sign-off from Cardinal Wolsey.

No wonder hockey's still stuck in the 19th century.

 
At 3:16 PM, March 25, 2008, Anonymous Anonymous said...

Step one is you pass the most absurd idea on to Al Strachan to let him be publicly humiliated by proposing it. If he isn't stoned in the town square, you approach the other GMs with it.

 
At 5:33 AM, March 26, 2008, Anonymous Anonymous said...

I thought Step 1 was "Collect Underpants."

 

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